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Prototype 2
Activision
Purchase Online
Three and a Half Stars 

The Short: Heller is a complete badass and he’s a ton of fun to play as. The action never dulls out, even when you’re going through collecting black boxes, it never feels like a chore to play. The cut-scenes are awesome with some distinctive style given to every story aspect of the game. Maybe this game isn’t for everyone, but it definitely will be one of the best games of the late-spring/early-summer period to come out across different platforms. Check this one out early for some additional options with Activision’s RADNET feature too.

If Dante’s Inferno was EA making a God of War type game available on X360 because Microsoft junkies missed the party for a game to only hit Sony consoles, Actiontec did the same thing with Prototype and Prototype 2 with an InFamous-type game. The original Prototype was less like InFamous, but Prototype 2 feels quite a bit like it. The 'don’t trust big brother story,' exacting revenge from personal wrongs, constant weapon upgrades, even gliding and flying around the city and terrorizing a population. You can relate Prototype 2 in several ways to InFamous 2. This isn’t a bad thing, in fact Prototype 2 will win some fans that loved the PS3 titles and it lets X360 owners play an open-world action title that’s a ton of fun to play.

In Prototype 2, you’re James Heller, a U.S. soldier that’s away while his family’s at home in New York. When he returns home, he sees that his wife and daughter have been brutally murdered and all signs point to the Mercer virus being the culprit. The Mercer virus is the government bred virus that was at the center of the first game too. They came up with the virus, then penned it on Alex Mercer after he escaped their clutches. After the death of his family, Heller grows obsessed with Mercer and exacting his revenge on him. When he does track him down, an outmatched Heller gets super-monstered by Mercer and eventually Mercer changes Heller into a super-killing machine too, tells him the truth about who’s behind what, and sets him out on a mission to stop the scientists unleashing the virus, and to destroy security company protecting them and their interests.

If you checked out the original Prototype you’ll be able to jump into Prototype 2 right away and recognize the security details, scientists, and soldiers just as they were. You’ll also see some similarities in the other foes. Helicopters, DNA detectors, tanks, and artillery wagons, they all look pretty close to the same in this game that they did in the last one. The difference in this game is it’s a little easier to deal with those foes and escape ‘alert zones’ than the previous one. It’s easier to close the chapter on a mission in Prototype 2 than it ever was in the original Prototype. This is a great thing. It made this game feel more fast-paced than the original game and it made it feel like less of a chore to play it in spots.

The weapons and foes may look a lot like the last game but the environments and the city is much more impressive this go-round. New York’s details in Prototype 2 are tremendous. There aren’t a lot of similarities from building to building and a strong focus on architecture and how Heller travels on and around it is noticeable. Especially when you’re climbing along churches and other special buildings, that focus is appreciated. It gives Prototype 2 a cool quality that was missing with the last game.

We can talk about the bad guys and the buildings, but the real show of Prototype 2 is Heller and how big of a badass he is. You get to equip five different super-powers with a combination of a LB and a face button and they all have different strengths. You can deploy tendons through tanks and bad guys making the city look like the world’s grossest spider web. Or you can get giant monster claws for hands and rip your enemies to shreds. All of the face button superpower combos are awesome but they aren’t the highlight of the action either. The real highlight is Heller's ability to absorb bad guys, steal their memories, and regenerate some health in the process. It’s cool to sneak around enemy bases, hunt and detect your targets, see if somebody’s watching them, then sneak up behind and morph into them. It’s like a seamless killing tactic and it’s a blast to do this through different bases and areas. Of course there’s more to Heller's powers than that, especially as you move onward and upward through the game to it’s more advanced stages, but the early stages that are simple are a ton of fun to play through.

There are a few negatives to Prototype 2, it’s a lot like the InFamous series, and it’s not a big stretch graphically from the original game. But it’s also got some amazing qualities too. Heller is a complete badass and he’s a ton of fun to play as. The action never dulls out, even when you’re going through collecting black boxes, it never feels like a chore to play. The cut-scenes are awesome with some distinctive style given to every story aspect of the game. Maybe this game isn’t for everyone, but it definitely will be one of the best games of the late-spring/early-summer period to come out across different platforms. Check this one out early for some additional options with Activision’s RADNET feature too. You’ll get minigames, skins, and new unlockables as you go. It’s free with a purchase of the game, something tells me eventually you’ll have to pay for this through XBOX LIVE or the Playstation Network so it’s best to pick this up early while it’s free, rather than waiting for it to be used and having to dish out some extra money for the RADNET features. Prototype 2 is a cool game, it’s got some great features and you’ll get some solid playing type out of it. There are some things that could have been improved but overall it’s a great experience and a blast to play through.

 

 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 


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